Multipliers for Marvel Rivals

Written by
Munimur Ashrafy

Multipliers for Marvel Rivals

Written by
Munimur Ashrafy

So you’ve been smashing, blasting, healing, and occasionally running face-first into walls in Marvel Rivals. But how does all that glorious chaos turn into a leaderboard score on En Garde? Great question, young hero (or villain, we don’t judge). Let’s break it down — math included, but don’t worry, we’ll keep it painless.

Step 1: Base Score — Every Action Counts

First up, your base score is calculated from what you actually did in your match:

  • 1 Kill = 50 points
  • 1 Assist = 25 points
  • Hero Damage = 1 point per 100 damage dealt
  • Damage Taken = 1 point per 100 damage absorbed
  • Heal Score = 1 point per 100 healing done

In other words, everything you do — from blasting enemies to tanking hits to keeping teammates alive — feeds into your score. Yes, even being the team’s punching bag is worth points. (Hulk smash = math win.)

Step 2: The Rank Multiplier — Bigger Ranks, Bigger Math

Now here’s where things get spicy. Once your base score is calculated, it gets multiplied by your rank in Marvel Rivals.

Here’s the multiplier table:

  • Bronze: ×1.25
  • Silver: ×1.5
  • Gold: ×2.0
  • Platinum: ×2.5
  • Diamond: ×3.0
  • Grandmaster: ×4.0
  • Celestial: ×5.0
  • Eternity: ×6.0
  • One Above All: ×7.0

So if you’re out there flexing as a Gold player and you rack up 1,000 base points, your final score is:

👉 1,000 × 2.0 = 2,000 leaderboard points.

And if you’re rocking “One Above All”? Yeah, your scores get multiplied by seven. Basically, you’re the teacher’s pet of the leaderboard — one good match and you might as well start practicing your victory speech.

Step 3: Why This Matters

This multiplier system makes every Marvel Rivals rank matter in En Garde. Your in-game grind translates directly into higher leaderboard scores. That means:

  • Lower ranks can still climb if they play smart, rack up assists, heals, and damage.
  • Higher ranks are rewarded with supercharged scores that reflect their skill tier.
  • Everyone has a reason to fight, support, or tank their way into better ranks — because it’s not just bragging rights, it’s literally more points.

TL;DR (Because You’re Busy Smashing)

  • Score points for kills, assists, damage, tanking, and healing.
  • Multiply your base score by your Marvel Rivals rank.
  • Higher rank = bigger multiplier = bigger leaderboard flex.
  • Bronze is good, “One Above All” is insane.
  • So go forth, earn those kills, soak those punches, spam those heals, and remember: math has never been this heroic.

    Now excuse me while I go try to convince my team that being the healer is basically a one-way ticket to leaderboard greatness.